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Lino Drieghe
Working full time on We Who Are About To Die
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Category: 3D

Blender 2.8 practice

Blender 2.8 practice

Posted on January 14, 2019January 14, 2019

Hello everyone, Here is what I did the past week. Things I worked on as practice, to study and improve on: My current goal is to make a finished concept piece where I integrated Blender 2.8 to my workflow. To Read more

Posted in 3D, How I work, Projects, Vehicle Design Leave a comment
Blender 2.8 and Grease Pencil

Blender 2.8 and Grease Pencil

Posted on December 31, 2018April 23, 2019

Hello everyone, Here is a small update on what I’m currently working on. Blender 2.8 Recently I started exploring Blender, which is a free and open source 3D creation program. I was used to be working in 3Ds Max but Read more

Posted in 3D, Concept Design, Vehicle Design 2 Comments
Octane render and Weekly Challenges on Facebook

Octane render and Weekly Challenges on Facebook

Posted on June 8, 2018June 8, 2018

Hello everyone! This week I explored Otoy’s Octane Render more and built my Visual Library with my Weekly Challenges Group on Facebook.   Octane Render In the search to incorporate 3d more in my workflow, I started looking for other Read more

Posted in 3D, Visual Library, Weekly Challenges Leave a comment
Paint a stylized stone wall texture

Paint a stylized stone wall texture

Posted on February 13, 2018February 21, 2018

I made this tutorial about creating a hand painted stylized stone wall texture for the students that follow the Game Art 1 course at Digital Arts and Entertainment. In Game Art 1, students learn how develop their own reference prop Read more

Posted in 3D, Tutorials Leave a comment
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A blog for concept artists, designers, illustrators and art students.

As an art teacher and freelance artist, I share insights of how I work, class notes, inspirations and design principles.

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