Lino Drieghe
Environment Concept Designer
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Category: How I work

Learning UE4 BluePrinting

Learning UE4 BluePrinting

Posted on January 15, 2021

Hello everyone, I’m currently learning BluePrinting in Unreal Engine 4. It must be week 9 now since I first started. I will be posting my progression on my Twitter account here: https://twitter.com/LinoDriegheArt   Read more

Posted in How I work Leave a comment
Marvelous Designer to Blender 2.8: Static clothed character to an animated character in Blender

Marvelous Designer to Blender 2.8: Static clothed character to an animated character in Blender

Posted on June 8, 2020

Hello everyone! In my previous post I ended with the top image. This happened to me when importing an animated character to Blender 2.82. I’m searching for a workflow to quickly add a 3d textured (and animated) character to my Read more

Posted in 3D, How I work 6 Comments
Planet Explorer

Planet Explorer

Posted on January 31, 2019February 7, 2019

Sketch and idea based on the French Airliner Farman F120. The ideas was sketched out in Blender’s Grease Pencil. It allowed my to adjust the design where needed and different angles were captured and taken into Photoshop for further exploration: Read more

Posted in How I work, Projects, Vehicle Design Leave a comment
Blender 2.8 practice

Blender 2.8 practice

Posted on January 14, 2019January 14, 2019

Hello everyone, Here is what I did the past week. Things I worked on as practice, to study and improve on: My current goal is to make a finished concept piece where I integrated Blender 2.8 to my workflow. To Read more

Posted in 3D, How I work, Projects, Vehicle Design Leave a comment
Central Chamber Environment Concept Painting - Process overview

Central Chamber Environment Concept Painting – Process overview

Posted on December 10, 2018

Recently I finished this environment concept done for DeviantArt. They assigned me a panoramic type of piece of a temple chamber with ten statues in it, all facing a pedestal in the center with a mask. The idea was to Read more

Posted in How I work, Projects Leave a comment
How I study and build my Visual Library

How I study and build my Visual Library

Posted on October 25, 2018

It has been quite for some time now, but that didn’t mean I was doing nothing! Recently, for about a month now, I focussed on my drawing skills again. Not only to get more confident drawing with pen and pencil Read more

Posted in How I work, Perspective, Visual Library, Weekly Challenges Leave a comment
4 Tips to Improve Your Painting Speed in Photoshop

4 Tips to Improve Your Painting Speed in Photoshop

Posted on August 6, 2018August 8, 2018

Being a good digital artist is not only about being good at communicating ideas with pictures, but also being a fast and efficient worker when painting. Often times I see my students struggle with this. Normal because most of them Read more

Posted in Digital Painting Techniques, How I work Leave a comment
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A blog for concept artists, designers, illustrators and art students.

As an art teacher and freelance artist, I share insights of how I work, class notes, inspirations and design principles.

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