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Lino Drieghe
Working full time on We Who Are About To Die
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Category: How I work

Blender 2.8 practice

Blender 2.8 practice

Posted on January 14, 2019January 14, 2019

Hello everyone, Here is what I did the past week. Things I worked on as practice, to study and improve on: My current goal is to make a finished concept piece where I integrated Blender 2.8 to my workflow. To Read more

Posted in 3D, How I work, Projects, Vehicle Design Leave a comment
Central Chamber Environment Concept Painting - Process overview

Central Chamber Environment Concept Painting – Process overview

Posted on December 10, 2018

Recently I finished this environment concept done for DeviantArt. They assigned me a panoramic type of piece of a temple chamber with ten statues in it, all facing a pedestal in the center with a mask. The idea was to Read more

Posted in How I work, Projects Leave a comment
How I study and build my Visual Library

How I study and build my Visual Library

Posted on October 25, 2018

It has been quite for some time now, but that didn’t mean I was doing nothing! Recently, for about a month now, I focussed on my drawing skills again. Not only to get more confident drawing with pen and pencil Read more

Posted in How I work, Perspective, Visual Library, Weekly Challenges Leave a comment
4 Tips to Improve Your Painting Speed in Photoshop

4 Tips to Improve Your Painting Speed in Photoshop

Posted on August 6, 2018August 8, 2018

Being a good digital artist is not only about being good at communicating ideas with pictures, but also being a fast and efficient worker when painting. Often times I see my students struggle with this. Normal because most of them Read more

Posted in Digital Painting Techniques, How I work Leave a comment
Add color to your greyscale renderings with photos

Add color to your greyscale renderings with photos

Posted on May 15, 2018May 16, 2018

In this post I want to explain my process of making color studies with photos, and how using those photos will speed up that process. Photos are not only great to add some texture and material definitions, but photos can Read more

Posted in Color, How I work, Tutorials 2 Comments
The Girl: How Mood Paintings fit in an environment production pipeline

The Girl: How Mood Paintings fit in an environment production pipeline

Posted on February 7, 2018February 7, 2018

A year ago I was contacted by Fabrique Fantastique to create some mood paintings of desolate landscapes for an upcoming project The Girl by Belgian visual artist Hans Op de Beeck. It tells the story of a girl on a Read more

Posted in How I work, Projects 1 Comment
Study and paint rocks digitally

Study and paint rocks digitally

Posted on January 22, 2018January 22, 2018

While I was studying the small village of Ronda to broaden my Visual Library (what is Visual Library and why it is so important), I made a tutorial explaining how I would paint rocks digitally in Photoshop. Something I miss Read more

Posted in How I work, Tutorials, Visual Library 1 Comment
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A blog for concept artists, designers, illustrators and art students.

As an art teacher and freelance artist, I share insights of how I work, class notes, inspirations and design principles.

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Categories

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  • Digital Painting Techniques (7)
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