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Lino Drieghe
Working full time on We Who Are About To Die
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Category: Projects

Vehicle Designs

Vehicle Designs

Posted on August 6, 2020August 6, 2020

This is an example project I did some moths ago for the students at Digital Arts and Entertainment following the Preproduction course. Doing these example projects help to asses how much time is needed for the students to make a Read more

Posted in Projects, Vehicle Design Leave a comment
Wild West scene

Wild West scene

Posted on July 7, 2020September 8, 2021

Hallo everyone, This week I finished working on the image I’m talking about here. I took it a bit further and I’ve put the final rendering on my portfolio. I also worked further on a Wild West town square setting Read more

Posted in 3D, Projects Leave a comment
Planet Explorer

Planet Explorer

Posted on January 31, 2019February 7, 2019

Sketch and idea based on the French Airliner Farman F120. The ideas was sketched out in Blender’s Grease Pencil. It allowed my to adjust the design where needed and different angles were captured and taken into Photoshop for further exploration: Read more

Posted in How I work, Projects, Vehicle Design Leave a comment
Vehicles, Blender 2.8 and sketchbook fun

Vehicles, Blender 2.8 and sketchbook fun

Posted on January 21, 2019January 21, 2019

Hi everyone, Here is my latest update on what I’ve been working on: Vehicle and scale model Recently, I got the M1151 Enhanced Armament Carrier (improved version of the standard Humvee) as a gift. I asked it in particular to Read more

Posted in Projects Leave a comment
Blender 2.8 practice

Blender 2.8 practice

Posted on January 14, 2019January 14, 2019

Hello everyone, Here is what I did the past week. Things I worked on as practice, to study and improve on: My current goal is to make a finished concept piece where I integrated Blender 2.8 to my workflow. To Read more

Posted in 3D, How I work, Projects, Vehicle Design Leave a comment
Central Chamber Environment Concept Painting - Process overview

Central Chamber Environment Concept Painting – Process overview

Posted on December 10, 2018

Recently I finished this environment concept done for DeviantArt. They assigned me a panoramic type of piece of a temple chamber with ten statues in it, all facing a pedestal in the center with a mask. The idea was to Read more

Posted in How I work, Projects Leave a comment
The Girl: How Mood Paintings fit in an environment production pipeline

The Girl: How Mood Paintings fit in an environment production pipeline

Posted on February 7, 2018February 7, 2018

A year ago I was contacted by Fabrique Fantastique to create some mood paintings of desolate landscapes for an upcoming project The Girl by Belgian visual artist Hans Op de Beeck. It tells the story of a girl on a Read more

Posted in How I work, Projects 1 Comment
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A blog for concept artists, designers, illustrators and art students.

As an art teacher and freelance artist, I share insights of how I work, class notes, inspirations and design principles.

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